4.1.2 - 05/01/2008
Fix : the teams were completely wrong in most 4x4 melee games
4.1.1 - 14/10/2007
Fix : php_bw_get_actions() failed in some cases
4.1 - 13/10/2007
Fix : php_bw_extract_map() now works on Unix
Fix : matchups for games involving computers is correct
4.0.2 - 07/09/2007
Fix : build error on some Unixes
Enhancement : maps not using standard sizes are now handled correctly
4.0.1 - 01/09/2007
Fix : rare coredump occurred with some replays
Enhancement : support of detection of version 1.15.1
4.0 - 10/08/2007
New feature : probable winner detection.
New feature : list of actions of a specific player.
New feature : FPREP/RWT detection.
New feature : map extraction.
New feature : map analysis.
Enhancement : more information about the map in the php_bw_load_replay() function.
3.2 - 14/01/2006
New feature : image generation from the map included in the replay. Also known as "minimap generation".
New feature : RepASM now appears in phpinfo().
3.1 - 03/01/2006
Essentially a bug fix release. Most (if not all) replays should work now. The code is based on the same architecture as ReXplorer 1.0.
3.0 - 15/07/2005
New architecture : the whole source code has been either rewritten or repackaged in order to make it more scalable and reusable.
New feature : game type is now found and added to the root object.
Enhancement : teams are now more accurate and computed differently according to the game type.
Enhancement : APM calculation is now based on the player's duration of presence in the game, not the whole game's duration.
Enhancement : error code and message have been added to the root object, which is now ALWAYS returned. When a replay is not loaded, the return of the php_bw_load_replay() function is NOT false anymore.
2.2 - 27/06/2005
New feature : distinguishing players from observers by looking at the Build actions ; IsObserver member is added to the Player object.
New feature : teams are found based on the Ally actions performed through the first half of the game ; if teams are found, a Teams array is added to the root object.
New feature : matchup is available according to players and teams ; Matchup member is added to the root object.
2.1 - 14/05/2005
Enhancement : many maps use an enhanced COLR section ; therefore, we do now provide a more reliable way to detect players' colors.
New feature : the HTML equivalent of each player's color is now available through the ColorHTML member of the Player object.
2.0 - 17/04/2005
New architecture : the bwrep lib is embedded in repasm. From now on, you only need the repasm dynamic library to make it work in your PHP installation.
New feature : getting the coordinates of the starting location ; normXpos and normYpos members are added to the Player object.
Development : both Windows and Unix systems share the same source code. Therefore, we released it.
1.0 - 26/03/2005
First public release of RepASM. Covers most of the basic features. Unix and Windows sources are different and Windows source is not released yet.